Hi all – Scott again.

Last time I promised a game play write up of Krosmaster Arena. Last week I got together with a friend, and got to grips with the game.

The rules
Each player starts the game with 4 characters represented by a figure and rule card as well as 6 "galleons of glory" (medals).

You win the game when your opponent has no medals left.
  • A player loses medals to their opponent when one of the characters gets knocked out, 3 medals are handed over per knock-out.
  • A player can buy (read steal) a medal from their opponent if they hand in 10 gold coins which can be collected throughout the game.
  • Finally every turn two dice are rolled and if they come up doubles then each player loses a medal.

So you have two ways to win as well as a sort of random timer inbuilt into the game so the it doesn't go on too long.



Each character has scores in:
Speed – used to work out which player goes first and which character goes first in your squad
Movement – the number of squares this character can move
Actions – points to spend doing things during a characters turn, including attacking, casting spells and picking up coins and power-ups
Health – how much damage this character can take before being taken out of the game

The board is set-up itself with terrain pieces and coins scattered over it. Some of the terrain blocks movement, some blocks line of sight and some can even be climbed onto to give a height advantage.



The coins are spread out over the board and can be used to buy medals or can be used in different quantities (3, 6 and 12) to buy increasingly effective power-ups. The power ups include potions and one-time boosts to weapons and magic costumes. The player has to balance spending the coins on pretty trinkets and spending them on medals to get closer to victory.

How it plays
The game turn is quite quick, each character is simple to get to grips with and has only a few choices each turn. The challenging aspect comes later in the game – all of the characters are now in the thick of it and synergies between the characters can be used to get the maximum edge.

For example one character can throw down bombs. He can throw down two bombs, throw down a bomb and then shoot it, making it explode or just can wait the bombs will detonate automatically once his turn come around again. Alternatively the player could get one of his other characters to shoot the bombs instead.

Each of the characters played quite differently, and with 4 per squad and 8 to choose from in the box you can create enough different teams to keep things interesting without investing more into the game. Characters include an archer, a bomb thrower, a healer, someone who can summon other creatures plus some others.

The game gets quite frantic towards the end, typically with different power-ups in play in a large melee in the middle of the board, the games we played were all very close, and took between 30 mins and an hour depending on how we played and how up-to speed with the rules we were.



Try before you buy
If you are not sure if this is the game for you and want to see how it plays the game is also available to play online. You can play with some basic characters for free and all real-world figures come with a code to unlock that character online.

You can download and play using the following link: http://www.krosmaster.com/en. I have played the game, my PC is pretty old but the game worked perfectly fine.

If you think this is something you might like then I advise you check it out online first.

I really enjoyed playing this game it is certainly something we are going to have a copy of in the cafe and we intend to bring it along to pop-ups we are planning in the future.

I hope you found this review useful and I will do more in the future.

If there is a game you would like me to review please let me know and I will see what I can do.

Comments and questions are always welcome.


Scott from All Aboard.  

Thank you to our 183 respondents to our market research questionnaire. Our results showed;

1. A welcoming atmosphere, game selection, transport links, cost, knowledgeable staff and the refreshments that are available, were the most influential factors for attending the board game café. Respondents specifically asked for a small selection of vegan, veggie, diary/gluten free products. 
2. Hot and cold drinks, sandwiches, snacks and sweets were the most popular items people would like to be available in the board game café, with hot food and alcoholic beverages lower down in priority.  
3. The city centre was the most popular choice for the location of the board game cafe. Other preferential areas included Harbourne and the Jewellery Quarter. 
4. The most likely time for people to visit the cafe would be a weekday evening and weekend afternoon. 
5.182 different games were suggested to be available in the cafe. Common themes included newly released games, obscure games, games people have not played before, a wide gaming selection as possible and no Monopoly.
Interestingly one person requested no games snobbery, which is certainly the vibe we are going for with the board game cafe!


Although we feel your pain guys and girls with Monopoly, I am afraid we will have a few copies lying around to cater for everyone’s tastes :) 
Hi all - Scott here from All Aboard, 

One of the big reasons we wanted to open this cafe was to share games with people and find out new games along the way. 

Recently we went to the UK Games Expo and got to see a lot of exciting new games, some great cosplay and we even witnessed a wedding proposal (she said yes). 

I should say from the get-go, I am a collector. Not a "got to catch 'em all" type, a "looks good on the shelf" type. So when I saw Krosmaster: Arena at the expo I was intrigued. 

The game has an adorable chibi art style (similar to Super Dungeon Explore) and is an arena battle game (DOTA2 being a popular PC game example). The game setting is based on a French cartoon but I know nothing about the show and this doesn't seem relevant to the game. 

What do you get?
The base game costs around £60 and contains 8 pre-painted figures, a hoard of tokens and terrain, a dual sided gameboard and rulebook. 




The figure themselves look great. Those into wargames may consider the paint-job simple but the colours are bright and bold - I think they look great.


The rulebook has an interesting feature that it contains a collection of mini-games that you play on the pages of the rules themselves, using the pages as a mini-gameboard. Each mini-game teaches you more about the game until you get up to speed with all the rules. While not a necessity. I felt it was a nice touch for those new to this type of game. 

The gameboard and tokens seem to be pretty sturdy but not quite the quality one gets with a game from Fantasy Flight say. Some of the terrain pieces are little crates that you need to assemble. Mine are held together with stubbornness, on reflection I would advise using glue. 

All the toys!
Being a collectible game there are already numerous expansions to this game. There are two gameboard expansions, three seasons of figure releases and expensive terrain upgrades for the really dedicated. 

All in all there appears to be well over 100 different figures to collect, although a lot of them look similar to others (there are 3-4 knights of different colours). You can get some pre-determined figures but for the most part these come in randomised boxes so you don't know what you might get when you buy one. The excitement of opening the unknown appeals to some, but I would prefer I knew what I was getting so shall be sticking to the pre-determined figures for future puchases. 

Next time: Game play review...
We want to thank everyone who has completed our survey so far. The response has been overwhelming and we're hugely grateful. We are in the process of collating the results and will continue to post progress reports here.

If you haven't seen our survey and are interested in helping us with our market research then you can fill the survey out here: www.surveymonkey.com/s/J36YBXR